In case you haven’t seen the trailers yet, Sloclap is set to deliver an action game with an interesting premise in Sifu. In the brawler, players will age as they are beaten in combat. However, if you are good enough, a player can beat the game without aging or dying at all.
This was confirmed by Sloclap Executive Producer Pierre Tarno speaking exclusively to MP1st.
MP1st – Let’s say I’ve learned all there is to know about Sifu, and become a “master” of Kung Fu and all. Is it possible to beat the campaign without ever dying and/or aging?
Pierre Tarno – Yes!
However, despite being able to beat the game without ever dying, Tarno states that they want Sifu to offer players a challenge, as well as the opportunities to learn as they die.
MP1st: Is this how difficulty is being handled? The less you die the “harder” it is, or the more you age the “easier” fights become? Are there difficulty options?
Pierre Tarno: We want Sifu to challenge players and to encourage them to learn, improve and adapt. The ability to rise up from death will help new players by allowing them to fail and try again multiple times when they face difficulty. But the price of mistakes will rapidly increase, and in order to fully complete the game they will have to master the combat system.
As for whether or not Sifu would offer difficulty options, Pierre did confirm that there will not be one at launch, though it may be something they implement later on. Of course that’s not a definite yes, as we suppose it may be one of those things where if enough people ask for it post-launch, they may consider rolling it out as part of a title update.
Sifu will be launching on the PS4, PS5, and PC February 8, 2022. Go check out the latest gameplay look for it here, where we see a lot of combat and mechanics shown off.